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7 - 2 TEST MODE
The Test Menu allows the functioning of each part of the cabinet to be checked, the monitor to be adjusted, and the coins and game related various settings to be performed.
Press the Test Button to display the Test Menu.
Press the Service Button or View Change Button to bring the arrow to the
item desired to be selected.
Choose an item other than EXIT and press either the Test Button or Start
Button to enter selected item.
Choose EXIT and press the Test Button or the Start Button to exit from the
Test Mode and return to the Game Mode.
7 - 3 MEMORY TEST
The MEMORY TEST mode is for checking the on-BD memory IC functioning.
"GOOD" is displayed for normal ICs and "BAD" is displayed for abnormal ICs.
When the test is completed, if the
display is as shown left, it is
satisfactory. It takes approximately thirty seconds to complete the test. If the TEST exceeds thirty seconds,
the board may have malfunctioned.
After finishing the test, pressing the TEST BUTTON allows the
MENU MODE to return on the screen.
IF THE TEST TIME FOR THE MEMORY TEST EXCEEDS 5 MINUTES THE IC BOARD MAY BE DEFECTIVE.
7 -5 STEERING REACTION TEST
This test allows Steering Wheel reaction mechanism to be tested and reaction force to be set.
Press the Service Button to bring the arrow to the desired item to be selected, and press the Test Button to enter the selected item.
CENTERING
Press the Test Button or the Start Button to apply automatic centering to
Steering Wheel.
RIGHT
The Steering Wheel turns up to the RIGHT maximum value.
LEFT
The Steering Wheel turns up to the LEFT maximum value.
FORCE
Adjusts the steering wheels reaction force. 0/15 minimum<---->15/15
maximum
This on-screen adjustment will be effective when the Test mode is exited. Turning power off while the on-screen display is shown will have the pre-adjustment reaction force as it is.
7 - 6 INPUT TEST
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the Control Panel's each V.R. value. Periodically check the status of each switch and V.R. on the screen.
By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the SW and the wiring connections are satisfactory.
To check CHUTE 1 & CHUTE 2 coin switches, open the COIN CHUTE DOOR and insert a coin(s) in the slot.
Press either the Test Button or the Start Button + View Change Button to return to the Test Menu.
GEAR POSITION indicates which Shift Lever is in. "N" means neutral.
7 - 6 OUTPUT TEST
Choose OUTPUT TEST to cause the following lower screen to appear. In this test,
check the status of each lamp.Pressing the TEST BUTTON causes "ON" to be displayed and the corresponding lamp lights up. Pressing the TEST BUTTON again causes "OFF" to be displayed and the lamp goes off. The Foot Controller is locked with the Slide Lock in the ON status, and Unlocked to become free with the Slide Lock in the OFF status.
Press the test Button to return to the MENU MODE.

7 - 7 SOUND TEST
Select SOUND TEST to have the following screen appear, and you can choose and hear the desired sound (BGM, voice, sound effects, etc.). In this test, check the Sound BGoard, AMP Board and each Speaker.
Press the Service Button or View Change Button to move to the desired test item. Press Test Button or Start Button to output the sound. At this time, release the Start Button to proceed to the next item. While pressing the Start Button, press the View Change Button to output the presently selected item again.
EFFECT
sound effects during game.
VOICE
Voice of announcement and narration.
B.G.M.
Background music during game.
SPEAKER
SE Speaker check. CHecking front/back and left/right is possible.
BGM VOLUME LEVEL
BGM sound level 0/15 low<--->15/15 high.
SOUND OFF
Output sounds are all off.
7 - 8 C.R.T. TEST
Select C.R.T. TEST to cause the MONITOR to display the screen shown left, allowing MONITOR adjustment status to be checked.
Periodically check the MONITOR adjustment status on this screen.
The screen (1/2) enables color adjustment check to be performed. The color bar of each of the 4 colors, i.e.,red, green, blue, and white, is the darkest at the extreme left and becomes brighter towards the extreme right.
Press the TEST BUTTON to shift to the next screen (2/2).
The screen (2/2) allows screen size and distortion to be tested.
Check if the CROSSHATCH FRAME LINE goes out of the screen and if the crosshatch lines are distorted.
Press the TEST BUTTON to return to the MENU mode. (FIG. 6.2)